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Enable EZF Omega patching in homebrew code?

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I'm talking about my own homebrew that I'm writing (libgba/devkitpro based, nothing weird), not some random hb rom I've downloaded.
As it is, the Omega's patches for savestates/sleep don't take effect on it. They would be nice to have, at least until I figure out what kind of saving system I'm gonna have etc. Anyone know what I'd need to do to make them work? I'm guessing it's gonna be to do with interrupt configuration.

edit: Oh while I'm here - any idea how to trigger sleep mode from my...

Enable EZF Omega patching in homebrew code?

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